[Live-devel] Send and receive wav (streaming)
anaino-9 at student.ltu.se
anaino-9 at student.ltu.se
Mon Apr 5 16:50:25 PDT 2004
Hi there!
We are currently working on a project where we are supposed to make this
half-duplex voice communication program. We have managed to send a WAV file from
one computer to another, but on its way there it gets corrupt somehow. When we
do this with a MP3 file (according to the test program) it works just fine.
We are using the testMP3Streamer.cpp as a model and we are using this source and
sink. In the case of SimpleRTPSink, what do we put where it says xxx? We have no
requirements on audio compression in this stage, so what is the simplest thing
here? We may want to add an AMR codec later on...
rtpSource = SimpleRTPSource::createNew(*env, &rtpGroupsock, 0, 8000,
"audio/raw");
sessionState.sink = SimpleRTPSink::createNew(*env, sessionState.rtpGroupsock, 0,
8000, "audio/raw", xxx);
Is there any kind of list of arguments for the different kinds of sources and
sinks? I.e. the SimpleRTPSource takes a bunch of arguments that we don't really
know what they are.
We'd really appreciate some help with this since the documentation of the
liveMedia stack is quite non-existent :)
Andreas
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