[Live-devel] crapy sound when streaming from pipes
Alexandre Jouravlev
bofh at mail.ru
Fri Jun 11 21:24:26 PDT 2004
> You can overcome this, I think, in one of two ways:
> 1/ Have the class that reads from your pipe do asynchronous reads
> (using
> 2/ Feed the output from your MPEG-2 Transport Stream demuxer directly
> into the
So, there is no simple solution? Is anyone does more sophisticated
example of DeviceSource.cpp? I am plain C programmer and doesn't know
much about C++.
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