[Live-devel] Buffer to multiplexer problem
Dixon Siu
dixonsiu at mediaglue.co.jp
Wed May 26 16:40:38 PDT 2004
Hi,
I am wondering if anyone has the same problem when implementing his/her own
DeviceSource. I modified the DeviceSource that takes in a buffer and there
is no problem when I simply send the content by SimpleRTPSink. However, when
I try to do the following to demux the program byte stream and send to the
receiver, the receiver receives nothing.
// Send as SimpleRTPSink
//aDeviceSource = DeviceSource::createNew(*env, &partialPlayBuff[0],
SIZE_PART_BUFF);
aDeviceSource = DeviceSource::createNew(*env, &bStreamPlayBuff[0],
SIZE_SND_BUFF);
if (aDeviceSource == NULL) {
std::cerr << "### Unable to create DeviceSource." << std::endl;
exit(1);
}
aSimpleRTPSink->startPlaying(*aDeviceSource, afterPlaying,
aSimpleRTPSink);
// Demux before sending
//aDeviceSource = DeviceSource::createNew(*env, &partialPlayBuff[0],
SIZE_PART_BUFF);
aDeviceSource = DeviceSource::createNew(*env, &bStreamPlayBuff[0],
SIZE_SND_BUFF);
if (aDeviceSource == NULL) {
std::cerr << "### Unable to create DeviceSource." << std::endl;
exit(1);
}
mpegDemux = MPEG1or2Demux::createNew(*env, aDeviceSource);
FramedSource* audioES = mpegDemux->newAudioStream();
FramedSource* videoES = mpegDemux->newVideoStream();
audioSource = MPEG1or2AudioStreamFramer::createNew(*env, audioES);
videoSource = MPEG1or2VideoStreamFramer::createNew(*env, videoES,
iFramesOnly);
videoSink->startPlaying(*videoSource, afterPlaying, videoSink);
audioSink->startPlaying(*audioSource, afterPlaying, audioSink);
Thanks in advance for your suggestions.
Dixon Siu
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