[Live-devel] Re: live-devel Digest, Vol 7, Issue 26

Juan Carlos Montes jcmontes_es at yahoo.com
Mon May 31 15:11:28 PDT 2004


> Hi, Ross, 
>   Thank you for you reply. In fact, MPEG1/2/4 stream
> is captured by card, then is written to a pipe,
> later, liveMedia reads stream from the pipe and
> streams them out. It's really a strange problem to
> me.;(
> 
> best regards
> fengrxr 

Hi all,

  What bitrate and frame-rate do you have?

  The pipes internal buffer has a limited size and if
you needs to pass a lot of data from one to another,
normally you will loss a lot of time in
sinchronization. If your device is sending more
information for pipeing that pipelling system
supports, the buffer is discarded and you could have
problems. In that case you would use a DeviceSource
implementation.

  Regards,

    Juan Carlos


		
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