[Live-devel] max client read streams = 32 / env? + potential win32 contribution

Ross Finlayson finlayson at live.com
Wed Aug 17 05:15:43 PDT 2005


>I added some code to NetCommon.h to get my environment to support 
>more than 64 sending streams (below).
>However my receiving environment still did not get past 32 streams per thread.
>My hack was creating multiple threads - each thread has its own 
>UsageEnvironment and handles up to 32 streams. Is a better solution available?

Perhaps try using a Unix system (e.g. Linux or FreeBSD) rather than 
Windows.  The limitation you're seeing seems like a Windows-specific issue.


	Ross Finlayson
	LIVE.COM
	<http://www.live.com/>



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