[Live-devel] max client read streams = 32 / env? +
potential win32 contribution
Ross Finlayson
finlayson at live.com
Wed Aug 17 05:15:43 PDT 2005
>I added some code to NetCommon.h to get my environment to support
>more than 64 sending streams (below).
>However my receiving environment still did not get past 32 streams per thread.
>My hack was creating multiple threads - each thread has its own
>UsageEnvironment and handles up to 32 streams. Is a better solution available?
Perhaps try using a Unix system (e.g. Linux or FreeBSD) rather than
Windows. The limitation you're seeing seems like a Windows-specific issue.
Ross Finlayson
LIVE.COM
<http://www.live.com/>
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