[Live-devel] Problem with getNextFrame()
hornsby
adrian_hornsby at yahoo.co.uk
Mon May 30 11:55:05 PDT 2005
Hi again Ross,
I would like to be able to do :
InputSource->getNextFrame(fTo, fMaxSize, afterGettingFrame, this,
FramedSource:handleclosure, this)
and if the data in fTo are not good for me, getting rid of them without
sending them to the UDPsink with afterGetting(this).
After I want to fill fTo up again with :
InputSource->getNextFrame(fTo, fMaxSize, afterGettingFrame, this,
FramedSource:handleclosure, this)
But when I call getNextFrame meanwhile in the function afterGettingFrame1 ,
the same data remains in fTo, no matter how many times I call getNextFrame
and this till I do a afterGetting(this) !!
how can I do that ?
Thanks very much
adrian
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