[Live-devel] question about client's buffer
ruru605
ruru605 at 163.com
Sun Apr 1 19:54:33 PDT 2007
Hi, everyone
I have a question about buffer of client.
1. Is there a max limit to the client's buffer?
2. After receving a packet into the client's buffer, will it send it to player to play directly or wait for a threshold number?
I read some codes and I did not find the max limit and send it directly. However, I am not quite sure and I'm not sure this is good or not. Please help me know the exact answer.
Thanks very much.
ruru605
2007-04-02
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