[Live-devel] Lost packets

Mojtaba Hosseini MHosseini at newheights.com
Fri Jun 29 06:02:58 PDT 2007


Thanks Luc,
 I just wanted to know how other people are implementing the same thing. It looks like we have done similar work which means I was not too far off the track.
Thanks for your explanation.
 In the very near future I will be looking at the packet loss issue through liveMedia. I'll report if I find a way of supporting it through liveMedia so we
wouldn't have to do it at the layer above (RTP already keeps sequence numbers so it should be able to detect packet loss and as you said provide a mechanism
for calling application to deal with it).

Mojtaba


-----Original Message-----
From: live-devel-bounces at ns.live555.com on behalf of Luc Roels
Sent: Fri 6/29/2007 1:34 AM
To: live-devel at ns.live555.com
Subject: [Live-devel]  Lost packets
 

 
Hi Mojtaba,
 
Writing a tutorial takes some time, which for the moment I don't really have, sorry. But in short, what I did to create my streaming server was to:
 
1) Create a custom DeviceSource class derived from FramedSource ( see FAQ, based on liveMedia/DeviceSource.cpp and liveMedia/DeviceSource.hh ). Basically, in the doGetNextFrame() and the deliverFrame() function there is code similar to the code in your x264VideoStreamFramer.cpp file ( the else{} part of your doGetNextFrame() function is in deliverFrame() ). I also created a simple FIFO class to store encoded video frames based on an STL queue.
 
2) Create a custom RTPSink class derived from VideoRTPSink. This is essentially a modified copy of liveMedia/MPEG4ESVideoRTPSink.cpp needed for handling my type of frames.
 
3) Create a custom MediaSubsesion class, overridding 3 functions createNewStreamSource(), createNewRTPSink() and getAuxSDPLine(). Function 1 and 2 create instances of your custom devicesource and your custom rtpsink. The getAuxSDPLine() starts the rtpsink and waits till my systemheader is created, so that it can be put in the config=... part of the reply to the DESCRIBE.
 
4) Create a custom RTSPserver class based on mediaServer/DynamicRTSPserver.hh and mediaServer/DynamicRTSPserver.cpp changing the createNewSMS() function to handle my media type
 
That's it! I also set the max packet len (OutPacketBuffer::maxSize) in MediaSink.cpp to 120 KB.
 
The whole thing is started up by ( see mediaServer/live555MediaServer.cpp )
 
- Creating a basictaskscheduler
- Creating a basicuserenvironment
- Create the RTSP server
- Entering the doeventloop
 
 
By the way, thanks for your tutorial, it helped...
 
 
About the packet loss, for my application it will be necessary to create some container format which will hold the video and audio frames. To simply fix the packet loss detection problem I could of course put a frame number in the container format, this would avoid any changes to liveMedia, but it would be nice if some function or mechanism would be added to report to the higher level that a frame was lost.
 
 
 
 
Hello,  I agree. I was also able to create an RTP streaming application for my H264 encoder within a week. More documentation would surelybe appreciated by new users. Towards this, I documented my work and put it here: (it has sample code + UML diagrams)http://www.white.ca/patrick/tutorial.tar.gzDo you think you would be able to do the same, Luc?I'm also interested in your question about packet loss. I have not yet had time to look at that part of RTP but I will have to, very soon. Are we to assume that presentation times will be regular (like every 33 ms) and if there is a gap between them on the receiving end, we know a frame was lost? I may be wrong but that doesn't seem like an elegant solution...Mojtaba Hosseini
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