[Live-devel] possible candidate for patch (Groupsock.cpp)
Maxim Petrov
max at code-it-now.com
Thu Mar 29 03:25:02 PDT 2007
Hi Ross.
I noticed strange performance troubles on server side (CPU usage was
more than usually) when streaming huge JPEG files. After few minutes of
researching I noticed that for sending each RTP packet we call
"outputToAllMemberExcept" function even if we don't have any member. So
basicaly it's useless? Here's patch:
@@ -269,11 +269,14 @@
statsGroupOutgoing.countPacket(bufferSize);
// Then, forward to our members:
- int numMembers =
- outputToAllMembersExcept(interfaceNotToFwdBackTo,
+ int numMembers = 0;
+ if (!members().IsEmpty()) {
+ numMembers =
+ outputToAllMembersExcept(interfaceNotToFwdBackTo,
ttlToSend, buffer, bufferSize,
ourSourceAddressForMulticast(env));
if (numMembers < 0) break;
+ }
if (DebugLevel >= 3) {
env << *this << ": wrote " << bufferSize << " bytes, ttl "
After applying this patch CPU usage normalized again. Can you please
comment is patch correct or no?
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