[Live-devel] Handle frame dropping elegantly on clients with limited output bandwidth
Ross Finlayson
finlayson at live555.com
Tue Feb 17 01:26:02 PST 2009
>The problem is that if two clients, one of which is over UDP while
>the other is over TCP and has only limited bandwidth, the
>transmitting rate of the UDP client seems to be influenced by the
>slow TCP client, right?
No, because the server's writes to the TCP socket will be non-blocking.
The underlying OS (in its implementation of TCP) will accept the data
immediately, but, if necessary, buffer the outgoing data until it can
be sent.
--
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
More information about the live-devel
mailing list