[Live-devel] Streaming H.264 with MPEG2TS via BasicUDPSink
Ross Finlayson
finlayson at live555.com
Sat Aug 3 14:40:34 PDT 2013
> I'm trying to use live555 to stream H.264 video which is encoded by x264 and the video source is webcam.
>
> I’ve tried
> - Write my own FramedSource subclass based on DeviceSource
> - Use my own FramedSource, H264VideoStreamFramer and H264VideoRTPSink to stream by RTP.
> - Use my own FramedSource, H264VideoStreamFramer, MPEG2TransportStreamFromESSource and BasicUDPSink to MPEG2TS stream by UDP.
> In the RTP case, it works fine.
You should continue to use H.264/RTP streaming whenever possible. It is more efficient than streaming Transport Stream data (over either RTP or UDP). Also, streaming over raw UDP (i.e., without RTP framing) is discouraged, because - without RTP - you miss out on several benefits, including support for reordering out-of-order packets, and RTCP statistics.
Nonetheless...
> However, in the UDP case, it got broken image by VLC player often.
One thing that I would check is the size of the (Transport Stream) payload that gets delivered to your "BasicUDPSink". When streaming Transport Stream data, this *must* be a multiple of the 188-byte Transport 'packet size'. I suggest setting the (otherwise optional) "maxPayloadSize" parameter to "BasicUDPSInk::createNew()" to 1316 (== 7*188).
> Therefore, I changed my video frame source from H264VideoStreamFramer to H264VideoStreamDiscreteFramer
Note that if your input device delivers discrete H.264 NAL units - i.e., one at a time, then you *must* use a "H264VideoStreamDiscreteFramer". If your input device delivers a byte stream (containing H.264 NAL units that are separated by 0x00 0x00 0x00 0x01), then you *must* use a "H264VideoStreamFramer" (not a "H264VideoStreamDiscreteFramer").
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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