[Live-devel] Instrumentation to detect packet loss in my application
Zahira Ammarguellat
zammargu at marvell.com
Thu Jun 27 07:34:15 PDT 2013
Ross,
Thanks for your prompt answer.
Yes I read that link below about packet loss.
That function increaseReceiveBufferTo is already called on server and client side of live555. Should it be replaced by a call from my application or should it be modified to fit my application? What I mean is do I need an additional call to this function in my application?
Thanks.
-Zahira
From: live-devel-bounces at ns.live555.com [mailto:live-devel-bounces at ns.live555.com] On Behalf Of Ross Finlayson
Sent: Thursday, June 27, 2013 1:46 AM
To: LIVE555 Streaming Media - development & use
Subject: Re: [Live-devel] Instrumentation to detect packet loss in my application
The application I am running is loosing packets. This application runs a server and a client. On the server application an RTP server is running and on the client application an RTP client is running. I am trying to implement the live555 code to make sure that all packets that are sent from the RTP server are arriving to the RTP client. It looks from your documentation that live555 doesn't drop any packets
That's correct. I assume you've read http://www.live555.com/liveMedia/faq.html#packet-loss
In RTPInterface.cpp there is a function called sendPacket. I have added a printf there to detect the packet sent and its size. I would like to "recover" the same packet on the client side. Can you tell me what function does that on the client side?
"RTPInterface::handleRead()"
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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