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<DIV><FONT size=2><FONT size=3>> It's used to implement RTSP 'trick play'
support (i.e, fast forward, <BR>> reverse play) when a RTSP server is
streaming from a WAV audio file.<BR>> <BR>> E.g., to stream a file at 2x
the normal speed, "fScaleFactor" is set to 2, <BR>> which causes every second
audio sample to be read (instead of every audio <BR>> sample - the normal
case). If "fScaleFactor" is set to -1, then every <BR>> sample is read,
but in reverse.<BR>> </FONT><BR></FONT></DIV>
<DIV><FONT size=2>Pretty clear. Thanks.</FONT></DIV>
<DIV><FONT size=2><FONT size=2></FONT></FONT> </DIV>
<DIV>> <BR>> >I'm trying to write my own WAVAudioFileSource.<BR>>
<BR>> What's wrong with the one you have? :-)<BR>> </DIV>
<DIV><BR><FONT size=2>Nothing wrong with original </FONT><FONT
size=3>WAVAudioFileSource. I just rewrite it to get better understanding with
debugging info, like what is the value of "fLastPlayTime" at running,
etc.</FONT></DIV>
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