<span class="gmail_quote">On 4/11/06, <b class="gmail_sendername">Ross Finlayson</b> <<a href="mailto:finlayson@live555.com">finlayson@live555.com</a>> wrote:</span><br><div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
>4. Apple Lossless (QTSS not serving audio)<br>>5. IMA 4:1 (IMA 4:1 Mono 8.000 kHz)<br>>6. MACE 3:1 (MACE 3:1 Mono 8.000 kHz)<br>>7. MACE 6:1 (MACE 6:1 Mono 8.000 kHz)<br>>8. Qdesign Music 2 (QDesign Music 2 Mono
8.000 kHz)<br><br>None of these are supported, because I don't know the payload format<br>for them. As far as I know, these are proprietary and unpublished.</blockquote><div><br>About a month ago, I stumbled onto how QuickTime/Darwin Streaming Server handles packetization for media which have no standard packet format. It is described here:
<a href="http://developer.apple.com/quicktime/icefloe/dispatch026.html">http://developer.apple.com/quicktime/icefloe/dispatch026.html</a><br><br>There should be enough information there to write support for this format. I haven't had the time and it looks like we're going to be using MP3 audio instead of IMA ADPCM for our products, so it's not a high priority for me right now.
<br><br>I know that that's how IMA ADPCM is streamed from DSS to QuickTime Player. I suspect that at least some, if not all of the others, use this packet format too.<br><br>Scott<br></div></div>