<br><br><div><span class="gmail_quote">On 6/15/06, <b class="gmail_sendername">Ross Finlayson</b> <<a href="mailto:finlayson@live555.com">finlayson@live555.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<br>>My question: how can I specify on which network addapter shall<br>>live555 look on.<br><br>You can do this by setting the global variables "SenderInterfaceAddr"<br>and/or "ReceivingInterfaceAddr", *before* creating network objects
<br>(e.g., groupsocks, RTPSources or RTPSinks).<br><br>See the "case 'I':" code in "testProgs/playCommon.cpp" for an example<br>of how "ReceivingInterfaceAddr" can be set. (Alternatively, if you
<br>have just an IP address, rather than a domain name, you could call<br>"our_inet_addr()" to set it.)</blockquote><div><br>
<br>
Hello, <br>
Thanks for your answer, <br>
<br>
I did as you said I set the ReceivingInterfaceAddr<br>
ReceivingInterfaceAddr = our_inet_addr("<a href="http://130.230.12.126">130.230.12.126</a>");<br>
<br>
but some problem appers after execution:<br>
<br>
Unable to determine our source address: no address<br>
<br>
What could be wrong ?? <br>
<br>
Best regards<br>
Lukasz<br>
<br>
<br>
</div></div><br>