<br><br><div><span class="gmail_quote">On 6/15/06, <b class="gmail_sendername">Ross Finlayson</b> &lt;<a href="mailto:finlayson@live555.com">finlayson@live555.com</a>&gt; wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<br>&gt;My question: how can I specify on which network addapter shall<br>&gt;live555 look on.<br><br>You can do this by setting the global variables &quot;SenderInterfaceAddr&quot;<br>and/or &quot;ReceivingInterfaceAddr&quot;, *before* creating network objects
<br>(e.g., groupsocks, RTPSources or RTPSinks).<br><br>See the &quot;case 'I':&quot; code in &quot;testProgs/playCommon.cpp&quot; for an example<br>of how &quot;ReceivingInterfaceAddr&quot; can be set.&nbsp;&nbsp;(Alternatively, if you
<br>have just an IP address, rather than a domain name, you could call<br>&quot;our_inet_addr()&quot; to set it.)</blockquote><div><br>
<br>
Hello, <br>
Thanks for your answer, <br>
<br>
I did as you said I set the ReceivingInterfaceAddr<br>
ReceivingInterfaceAddr = our_inet_addr(&quot;<a href="http://130.230.12.126">130.230.12.126</a>&quot;);<br>
<br>
but some problem appers after execution:<br>
<br>
Unable to determine our source address: no address<br>
<br>
What could be wrong ?? <br>
<br>
Best regards<br>
Lukasz<br>
<br>
<br>
</div></div><br>