Hello all,<br><br>Im new to this memberlist, i first would like to say thank you for your nice library, it given me alot of chance to realise my project !<br><br>Well, now i have a some problem to resolve :<br>I would like to stream my data encoded from ffmpeg (Audio in mp2, and Video in MPEGTS)
<br>over UDP (in unicast mode) with a package format of MPEG2 TS, so i watched the whole mailing to see if any project like that already exist<br>(i do not want to rewrite the wheel), i found someone who wanted to stream OpenGL video data over network, and someone else pointed him to
<br>a discution with a source code ( live555 wis-streamer ), so i looked around the source code, to see how i can implement<br>my projet (without too much Headach ).<br><br>I figured out (i think, that's why I am here to get a proper point of view from experts like you all)
<br>how to implement my needs :<br><br> 1) create a subclass of ByteStreamFimeSource for audio, and another one for the video<br> (with the derived function doGetNextFrame)<br><br> 2) create a subclass of MPEG2TransportStreamMultiplexor (like MPEG2TransportStreamFromESSource) to import the needed source :
<br> addSourceVideo and addSourceAudio<br><br> 3) create my BasicUDPSink and stream that<br><br>Can you please tell me if I am on the good way to do my projet ?<br>And, if any other solution already exist, can you point me on ?
<br><br>Thank you in advance,<br>Best regards,<br><br>Olivier<br>