<br>Hi Ross,<br><br> In the case of mpeg2ts I can pass the content directly to hardware decoder. I just need to how I can get the buffer to the playComon.cpp <br> appliaction. Instead of saving data. I need video-audio(buffer) data to be in playCommon application.
<br><br>How can I get. If possible give me where I need to see in source for that.<br>i checked the source. it is going to MultiFramedRTPSource.cpp file.<br>Got confused here. So i am asking..<br><br>thankyou<br>Rgds<br>Rishi
<br><br><span class="gmail_quote"></span><br><div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div><div>In general I can't help people with their custom code.
However, have you tried running the supplied "openRTSP"
client (preferably with the "-V" option, for verbose
output). If it works correctly with your Helix server, but your
own RTSP client does not, then that should give you a hint as to what
you are doing wrong.</div>
<pre>-- <br></pre>
<div><br>
Ross Finlayson<br>
Live Networks, Inc.<br>
<a href="http://www.live555.com/" target="_blank" onclick="return top.js.OpenExtLink(window,event,this)">http://www.live555.com/</a></div>
</div>
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