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--></style><title>Re: [Live-devel] How to play the streaming
content</title></head><body>
<blockquote type="cite" cite><font face="Arial" size="-1"><b>Hi
Ross</b></font></blockquote>
<blockquote type="cite" cite><font face="Arial" size="-1"><b>I am
getting the sreaming data from Helix server and streaming data ia
being recvd by the openRtsp client.</b></font></blockquote>
<blockquote type="cite" cite><font face="Arial" size="-1"><b>my
objective is to send this data to some other application to play the
stream.</b></font></blockquote>
<blockquote type="cite" cite> </blockquote>
<blockquote type="cite" cite><font face="Arial"
size="-1"><b>MultiFramedRTPSource::networkReadHandler() function is
parsing the rtp Data .parsing includes</b></font></blockquote>
<blockquote type="cite" cite><font face="Arial" size="-1"><b>ignoring
header extension,padding and checking for the rtp pay load
type.</b></font></blockquote>
<div><br>
This is irrelevant. You don't need to care how that code
works.<br>
</div>
<blockquote type="cite" cite> </blockquote>
<blockquote type="cite" cite><font face="Arial" size="-1"><b>can we
directly send the remianing data to some other application that is
responsible for playing the Data </b></font></blockquote>
<div><br></div>
<div>Sure. If you're receiving only video, then use the
"-v" option to "openRTSP", and pipe the output
(video data) to the other application (which will read from 'stdin').
Similarly, if you're receiving only audio, then use the "-a"
option to "openRTSP", and pipe the output (audio data) to
the other application (which will read from 'stdin').</div>
<div><br></div>
<div>If you're receiving both video and audio, then you will need to
modifiy the code to use new 'sink' objects (instead of "FileSink"
objects).</div>
<x-sigsep><pre>--
</pre></x-sigsep>
<div><br>
Ross Finlayson<br>
Live Networks, Inc.<br>
http://www.live555.com/</div>
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