<div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div>Hi All,</div></blockquote><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;">
<div> </div></blockquote><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div></div><div>I am a newbie to multimedia streaming and got just hold of some novice RTSP/RTP information.</div>
<div><br></div><div>I could integrate a patch posted by Robert at <a href="http://www.mail-archive.com/live-devel@lists.live555.com/msg03412.html" target="_blank">http://www.mail-archive.com/live-devel@lists.live555.com/msg03412.html</a> into the latest livemedia source downloaded. I am also able to connect multiple unicast clients to the server. However I am running into the following issues:</div>
<div><br></div><div>1. My 720x576 file plays out on the VLC only as a 720x480. I increased the maxOutbuffsize to 600KB after the library started throwing some errors on limited outbuff sizes.</div><div><br></div><div>2. When I set the resuseFirstsource variable to be true, I find that only the first client is able to render the stream on VLC. The other clients do get connected and I saw that the stream state gets changed to playing for the subsequent clients, yet I am not able to view the stream. However when its false, I can connect multiple clients and all clients open the file handles accordingly.</div>
<div><br></div><div>I am trying to integrate this H264 streamer into a camera application so that I can have multiple clients connected to the camera and view the same stream at all clients.</div><div><br></div><div>Please guide me for debugging this out.</div>
<div><br></div><div>Thanx!</div><div>Sundar</div>
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