Hello,<br><br>This might sound silly, but when I was debuggind an app I've got a signal being caught because a NULL string had been passed to a BasicUsageEnvironment and the app crashed. I've just added a NULL check to the operator << on my own (if(str == NULL) str = "NULL";).<br>
<br>Wouldn't it be of any good if these functions had such checks?<br><br>Regards,<br><br>Paulo.<br><br><br>