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</o:shapelayout></xml><![endif]--></head><body lang=EN-US link=blue vlink=purple><div class=WordSection1><p class=MsoNormal><a name="_MailEndCompose"><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>Hi Ross,<o:p></o:p></span></a></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>I think I wrote that a little confusingly. I am not feeding the cameras into the liveMeda server. The liveMeda server is there as another test source. I am using it to play files, no changes to code.<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>With that said, I don’t actually have the ability to change much of the camera’s server properties. The most relevant setting is max packet size which is at 1400.<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>Since it works in other players, so I can only assume I am doing something wrong on my end. <o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><br>Thank You,<o:p></o:p></span></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><p class=MsoNormal><b><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'>Ken<o:p></o:p></span></b></p><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif";color:#1F497D'><o:p> </o:p></span></p><div><div style='border:none;border-top:solid #B5C4DF 1.0pt;padding:3.0pt 0in 0in 0in'><p class=MsoNormal><b><span style='font-size:10.0pt;font-family:"Tahoma","sans-serif"'>From:</span></b><span style='font-size:10.0pt;font-family:"Tahoma","sans-serif"'> live-devel [mailto:live-devel-bounces@ns.live555.com] <b>On Behalf Of </b>Ross Finlayson<br><b>Sent:</b> Friday, September 26, 2014 12:49 PM<br><b>To:</b> LIVE555 Streaming Media - development & use<br><b>Subject:</b> Re: [Live-devel] rtsp client -> h264 decoder<o:p></o:p></span></p></div></div><p class=MsoNormal><o:p> </o:p></p><div><blockquote style='margin-top:5.0pt;margin-bottom:5.0pt'><div><div><p class=MsoNormal><span style='font-size:11.0pt;font-family:"Calibri","sans-serif"'>What usually causes this type of behavior?<o:p></o:p></span></p></div></div></blockquote><div><p class=MsoNormal><o:p> </o:p></p></div></div><p class=MsoNormal>Truncated video frames, due to your camera's frames (actually, H.264 NAL units) being too large for the outgoing "RTPSink"s buffer. If this is happening, you should be seeing warning messages on your server's 'stderr', telling you to increase "OutPacketBuffer::maxSize". You can also check this in your server code by noting whether/when you ever have to set "fNumTruncatedBytes" (due to the NAL unit size being > "fMaxSize").<o:p></o:p></p><div><p class=MsoNormal><o:p> </o:p></p></div><div><p class=MsoNormal>While increasing "OutPacketBuffer::maxSize" will fix your problem, a better solution is to reconfigure your camera's encoder to not generate such large H.264 NAL units in the first place.<o:p></o:p></p></div><p class=MsoNormal style='margin-bottom:12.0pt'><o:p> </o:p></p><div><p class=MsoNormal><span class=apple-style-span><span style='font-family:"Helvetica","sans-serif";color:black'>Ross Finlayson</span></span><span style='font-family:"Helvetica","sans-serif";color:black'><br><span class=apple-style-span>Live Networks, Inc.</span><br><span class=apple-style-span><a href="http://www.live555.com/">http://www.live555.com/</a></span></span> <o:p></o:p></p></div><p class=MsoNormal><o:p> </o:p></p></div></body></html>