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<p class="MsoNormal">Haven’t tried this, so grain of salt.</p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">The protected RTSPServer constructor has a parameter for the socket FD.
</p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">I think you could first, subclass the RTSPServer class so you can pass in your own socket fd.
</p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Using system calls w/ C++ or using .NET, initialize your own socket bound to the NIC you prefer (don’t forget to set it to listen and set the correct socket options, like non-blocking…follow GenericMediaServer::setUpOurSocket path for exacts).</p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">Pass your initialized socket to a new instance of your RTSPServer subclass.</p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">If you are initializing your socket in C#, I believe you can get the socket FD from socket.Handle.ToInt32() property…and don’t let the handle be destroyed (eg, store reference to Socket object).</p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">HTH,</p>
<p class="MsoNormal"><o:p> </o:p></p>
<p class="MsoNormal">-Jer</p>
<p class="MsoNormal"><o:p> </o:p></p>
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