[Live-devel] On the fly decoding
Roberto Nappi
r_nappi at yahoo.it
Wed Mar 10 12:31:08 PST 2004
> Otherwise, you can write a new 'sink' class that
> encapsulates your decoder
> device, and use this new class instead of
> "FileSink". One easy way to do
> this is to use the existing "FileSink"
> implementation as a model, and
> replace the calls to "fopen()", "fopen()" and
> "fclose()" with code that
> accesses your decoder device.
Dear Ross,
I saw the file MediaSink.cpp because in the
testMPEG1or2VideoReceiver there is the line:
sessionState.sink->startPlaying(*sessionState.source,
afterPlaying, NULL);
And, in the member function startPlaying there is the
line:
return continuePlaying();
Is the "continuePlaying()" function the same of:
Boolean FileSink::continuePlaying() { ...
in FileSinc.cpp?
If your answer in No, what file does contain the
"continuePlaying()" function?
Many thanks for your help.
Ciao, Roberto
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