[Live-devel] compiling liveMedia using Visual Studio .net
Jeremy Bernstein
jeremy at bootsquad.com
Thu Jan 20 12:21:50 PST 2005
Maybe I could reword the question. Has anyone on this list successfully
used liveMedia, compiled in Visual Studio .NET? I would be interested
in any tips, since I can't get it working.
Thanks in advance,
jb
Tue, 18 Jan 2005 17:33:17 +0100, jeremy at bootsquad.com (Jeremy
Bernstein):
> Hello -
>
> I'm trying to get liveMedia working on Windows, using Visual Studio
> .net. I should note that everything works, more or less, using the
> command line (although I had to make the <strstrea.h> change referenced
> elsewhere in these archives. I've been able to compile the .libs and up
> to there, everything seemed ok.
>
> When I attempted to compile a test program, using the .libs, I received
> some errors about an unresolved external symbol, _ftime. I solved this
> by changing the call to ftime() in groupsock.cpp to _ftime(). No more
> compile-time errors. However...
>
> When running the program, I have a consistent crash, which I can't
> solve. It finally crashes in _unlock (in mlock.c), in response to the
> console output after socketJoinGroup() fails. I can't explain why
> socketJoinGroup() is failing (up until then, everything was super), nor
> can I explain the crash. However, since it all works from the console,
> I feel like I must be doing something wrong in my project settings.
> Does this ring any bells among the assembled developers here?
>
> jb
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