[Live-devel] compiling liveMedia using Visual Studio .net

Jeremy Bernstein jeremy at bootsquad.com
Thu Jan 20 12:21:50 PST 2005


Maybe I could reword the question. Has anyone on this list successfully 
used liveMedia, compiled in Visual Studio .NET? I would be interested 
in any tips, since I can't get it working.

Thanks in advance,
jb

Tue, 18 Jan 2005 17:33:17 +0100, jeremy at bootsquad.com (Jeremy 
Bernstein):
> Hello -
> 
> I'm trying to get liveMedia working on Windows, using Visual Studio 
> .net. I should note that everything works, more or less, using the 
> command line (although I had to make the <strstrea.h> change referenced 
> elsewhere in these archives. I've been able to compile the .libs and up 
> to there, everything seemed ok.
> 
> When I attempted to compile a test program, using the .libs, I received 
> some errors about an unresolved external symbol, _ftime. I solved this 
> by changing the call to ftime() in groupsock.cpp to _ftime(). No more 
> compile-time errors. However...
> 
> When running the program, I have a consistent crash, which I can't 
> solve. It finally crashes in _unlock (in mlock.c), in response to the 
> console output after socketJoinGroup() fails. I can't explain why 
> socketJoinGroup() is failing (up until then, everything was super), nor 
> can I explain the crash. However, since it all works from the console, 
> I feel like I must be doing something wrong in my project settings. 
> Does this ring any bells among the assembled developers here?
> 
> jb
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