[Live-devel] Re: liveMedia on WINCE
Chris Kavanagh
librestreamkav at hotmail.com
Mon Jun 27 09:59:18 PDT 2005
Hello,
I just created my own projects and workspaces for each of the
libraries(BasicUsageEnvironment, UsageEnvironment, liveMedia and groupsock).
You could start by creating a "static library" project and Project->Add to
Project -> Files.
It's pretty simple you just have to make sure you set up your project
settings to:
have the proper defines added for you platform and the proper paths set.
The Platform builder environment is more or less the same: start with an
empty project and add the files.
One silly issue is that Microsoft tools don't parse the *.hh files so it's
intelliisense features would "see" all of the liveMedia classes.
Hope this helps,
Chris
> >Thought I would keep the group updated on our progress. As noted before
> >Windows CE insists on getting involved with c++ exceptions thus slowing
> >things down. Once these are removed liveMedia runs quite nicley on our
>CE
> >device
>
>At some point I'll take another look at whether I can easily remove all use
>of C++ exceptions from the code.
>
> > - the performance is on par with our platform running linux.
> >Not sure if anyone cares (the codes comments sometimes imply's windows is
> >a less than satisfactory OS) but non the less ...
>
>It's good to hear that you have it working. One question I have, though:
>Are you using "embedded VC++ 4.0"? We've had people asking how to use
>this, because it (apparently) doesn't handle Makefiles. If you're using
>this, then how were you able to build the "LIVE.COM Streaming Media" code?
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