[Live-devel] Recursion
Stas Desyatnlkov
stas at mer.co.il
Thu Jul 20 09:18:23 PDT 2006
Hi All,
In my sink class I have the following code:
G729RtpSink::afterGettingFrame1(void* clientData, unsigned frameSize,
unsigned truncBytes, timeval& pts,
unsigned duration_ms)
{
char stuff[1024];
...
...
continuePlaying();
}
I get stack overflow error if I allocate things on stack in
afterGettingFrame1.
It usually happens when a lot of data arrives on my sink/source port.
Does anyone experienced this behavior ? Any ideas how to solve it ?
Regards,
Stas
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