[Live-devel] A basic question
Ross Finlayson
finlayson at live555.com
Mon Oct 29 10:45:45 PDT 2007
>Is it packet loss will also happened if the server and player (UDP)
>run on same PC?
This is far less likely, but still possible if the operating system
has insufficient buffering for sockets. (However, our code tries to
increase the OS socket buffers to reasonable sizes, so that this
doesn't happen.)
--
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.live555.com/pipermail/live-devel/attachments/20071029/bcbe2390/attachment.html
More information about the live-devel
mailing list