[Live-devel] A basic question
    Ross Finlayson 
    finlayson at live555.com
       
    Mon Oct 29 10:45:45 PDT 2007
    
    
  
>Is it packet loss will also happened if the server and player (UDP) 
>run on same PC?
This is far less likely, but still possible if the operating system 
has insufficient buffering for sockets.  (However, our code tries to 
increase the OS socket buffers to reasonable sizes, so that this 
doesn't happen.)
-- 
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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