[Live-devel] Still working on a h264 framer
Fernando Reátegui del Aguila
ferreat at gmail.com
Thu Jun 26 01:26:29 PDT 2008
Hello Mike,
I have interest in what you are doing with the H264. Haven't you forgot to
inlcude the H264VideoStream Parser.hh in your previous email?
Regards,
2008/6/25 Mike Gilorma <mike.gilorma at apogeelabs.com>:
> Update: getting closer!!!
>
> I have re-written my framer based off the H263plusVideoFramer instead of
> trying to subclass the MPEGVideoStreamParser. Now I can see that my
> framer is parsing through the NAL units and that the H264RTPSink is
> actually sending some packets out. The problem is that the file is
> getting parsed too quickly and it seems as though the ethernet port
> can't keep up. I'm pretty sure this has something to do with the way I
> am parsing through the file because I kept getting stuck in the parser
> so I just automatically call parseNALUnit from within
> parseStartSequence. Now that I am sure I can actually parse through my
> file and see all the NAL units its time to go back and figure out why I
> was getting stuck.
>
> I've attached my framer, parser, and test program if anybody is
> interested in taking a look. (pardon the mess, haven't had time to
> clean it up yet)
>
>
> On Tue, 2008-06-24 at 10:21 -0400, Mike Gilorma wrote:
> > All,
> >
> > I have been working on creating a h264 framer for about a week and feel
> > like I have headed in the wrong direction, so its time for a fresh
> > start. Would H263plusVideoFramer be a good starting point?
> >
> > I have been searching "h.264 site:lists.live555.com" and it seems that
> > there are people out there that have gotten their framers working and
> > have not gone on to share any info after that. My goal is to create a
> > framer for discrete NAL units and to create a testH264VideoStreamer.cpp
> > program for everyone to have access to.
> >
> > thanks,
> > Mike
> >
> >
> > _______________________________________________
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> > live-devel at lists.live555.com
> > http://lists.live555.com/mailman/listinfo/live-devel
>
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