[Live-devel] Live stream from network camera to streaming server object
Ross Finlayson
finlayson at live555.com
Fri May 16 01:53:27 PDT 2008
A correction to my earlier message.
Because your server will be streaming the relayed stream via
multicast rather than via unicast, you don't need to write any
"ServerMediaSession" subclasses - instead, just continue to use a
"PassiveServerMediaSubsession".
I think all you need to do is play your multicast "RTPSink" objects
directly from the corresponding "RTPSource" objects that the client
code sets up.
--
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/
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