[Live-devel] Live stream from network camera to streaming server object

Ross Finlayson finlayson at live555.com
Fri May 16 01:53:27 PDT 2008


A correction to my earlier message.

Because your server will be streaming the relayed stream via 
multicast rather than via unicast, you don't need to write any 
"ServerMediaSession" subclasses - instead, just continue to use a 
"PassiveServerMediaSubsession".

I think all you need to do is play your multicast "RTPSink" objects 
directly from the corresponding "RTPSource" objects that the client 
code sets up.
-- 

Ross Finlayson
Live Networks, Inc.
http://www.live555.com/


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