[Live-devel] Detecting network failure

Jeremy Noring jnoring at logitech.com
Sun Mar 21 12:55:47 PDT 2010


Previously I was watching RTPOverTCP_OK to determine when there was a
failure in TCP streaming, but that's since been removed.  How can I
determine when streaming has ceased because the network has failed (my
internet connection goes down, for example)?

In particular, I need to do this with a DarwinInjector instance.  Previously
I'd check the status of RTPOverTCP_OK every 500 msec; what options do I now
have to determine if streaming is failing?

Thanks,

Jeremy
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