[Live-devel] Buffering incoming data with openRTSP?

Ross Finlayson finlayson at live555.com
Sun Jan 2 20:58:30 PST 2011


>After looking at the source code, playCommon.cpp
>
>Function:-
>void continueAfterDESCRIBE(RTSPClient*, int resultCode, char* resultString)
>
>unsigned const thresh = 1000000; // 1 second
>subsession->rtpSource()->setPacketReorderingThresholdTime(thresh);

Note that this code affects *only* the application's  behavior when 
packets happen to be reordered in the network - a situation that 
rarely happens.  It is something that you almost certainly don't need 
to change.


Perhaps you should start by explaining *specifically* what problem(s) 
you think you are seeing with the current code, and what you want to 
do?
-- 

Ross Finlayson
Live Networks, Inc.
http://www.live555.com/


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