[Live-devel] playSip

Tom Aylesworth taylesworth at realitymobile.com
Tue Feb 14 08:50:07 PST 2012


The only thing I can think of is that perhaps you have a firewall somewhere that's blocking RTP/UDP packets coming back from the server (but not the packets that formed the SIP command and response).

Thanks, Ross.

Another question: what does it take to extend the sipPlayer test program to support two-way traffic?  Sorry if that seems like a basic question but I didn't see an obvious way to do it, and didn't see it mentioned in the FAQ.

Thanks again,

Tom

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