[Live-devel] using live555 with iOS

Peter Bridge peter_bridge at hotmail.com
Mon Jul 23 06:52:53 PDT 2012


I'm trying to decode some H.264 and AAC.  It seems like live555 would be 
ideal for this task, but I'm getting mixed advice about LGPL under iOS 
for paid AppStore Apps.

I get the impression many developers are just including live555 
regardless in their paid apps, which puts me at a huge disadvantage.  Is 
there something about LGPL that I'm missing that does allow inclusion of 
live555 in such a project?  I don't want to distribute my source, and 
distributing my .o files seems like cheating the licensing, since I 
can't imagine anyone being able to reconstruct the app in any meaningful 
way without jail-breaking a device.

I really appreciate the efforts involved in open source having 
contributed myself to some projects.  So I don't want to be another 
developer just embedding it regardless.

TIA for any advice. Peter.




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