[Live-devel] Adding streams to already-running event loop

Eric Blanpied eric at sparkalley.com
Tue Nov 11 10:03:02 PST 2014


Hello,

Our client app needs to receive multiple streams at once, adding them as required by various parts of the application logic.

Both playCommon.cpp and testRTSPClient.cpp appear to require any client->sendDescribeCommand() calls before the env->scheduler().doEventLoop() call. With a single event loop, how does one add new client requests to the already running loop?

thanks,
-eric




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