[Live-devel] Live555 DLL rather than static libs
GRINDSTAFF Gene A
gene.grindstaff at hexagonsi.com
Wed Oct 17 10:30:39 PDT 2018
Jer,
Thanks!
Gene
Gene A. Grindstaff
Executive Subject Matter Expert, SG&I
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________________________________
From: live-devel <live-devel-bounces at ns.live555.com> on behalf of Jeremiah Morrill <jeremiah.morrill at econnect.tv>
Sent: Wednesday, October 17, 2018 11:48 AM
To: LIVE555 Streaming Media - development & use
Subject: Re: [Live-devel] Live555 DLL rather than static libs
I have this project building as a Dlll on Windows without any code changes.
CMake is my build system though (never used CMake GUI) so I can simply set in my main CMakeLists.txt:
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
This option does a lot of magic for MSVC that I never cared to look into, but it does work.
-Jer
From: Ross Finlayson<mailto:finlayson at live555.com>
Sent: Wednesday, October 17, 2018 9:33 AM
To: LIVE555 Streaming Media - development & use<mailto:live-devel at ns.live555.com>
Subject: Re: [Live-devel] Live555 DLL rather than static libs
> I am equally confused, but I believe it is because none of the other static variables are called/used in your base libraries.
The other two examples I noted
maxInputESFrameSize
responseBufferSize
are definitely used in the code.
And unfortunately "OutPacketBuffer::maxSize” appears several times in the code, so I don’t want to change this just to appease one buggy compiler. Sorry.
Ross Finlayson
Live Networks, Inc.
http://www.live555.com/<https://emea01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.live555.com%2F&data=02%7C01%7Cgene.grindstaff%40hexagonsi.com%7Cb911e9e633c24e3910d708d634505a7b%7C1b16ab3eb8f64fe39f3e2db7fe549f6a%7C0%7C0%7C636753917080998334&sdata=MeOJfu8YY%2FoHR3hAc%2FAA7zNXkJlzI8OmRoqlUuzDL3o%3D&reserved=0>
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