[Live-devel] H264VideoStreamer packets sending problems with live streaming
Philippe Noël
philippe_noel at college.harvard.edu
Sat Oct 5 08:08:26 PDT 2019
Hi,
I've been working on integrating live streaming of a Windows desktop
(captured through DirectX11 and encoded with Nvidia NvEnc) through
testH264VideoStreamer. Globally I've been able to connect them, but the
stream aborts pretty quickly and I found the following behavior:
Packets seem to be sent every 5 seconds and the frames are concatenated
instead of being sent and then flushed from memory (function doGetNextFrame
of H264or5VideoStreamFramer I believe). The problem I have with that is
that my screen capture + encoder captures one frame, encodes it and then
passes it to Live555 for streaming, and so I believe it would be better if
packets were sent at the same rate as encoding (60 FPS) and flushed from
memory right away. Am I missing something / is this a known issue with live
streaming from Live555? Help would be appreciated.
Cheers,
Philippe Noël <https://www.linkedin.com/pub/philippe-no%C3%ABl/124/284/148>
AB Candidate in *Computer Science - Mind, Brain, Behavior*, Secondary in
*Economics*
Harvard College Class of 2020
857.272.9715 | philippe_noel at college.harvard.edu | www.philippemnoel.com
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