[Live-devel] membership report group

g.jaegy g.jaegy at imagine3d.fr
Wed Jan 18 07:51:04 PST 2023


Understood. Thanks to both of you for your prompt (and extremely useful) answer !

-----Original Message-----
From: live-devel <live-devel-bounces at us.live555.com> On Behalf Of Ross Finlayson
Sent: Wednesday, January 18, 2023 4:20 PM
To: LIVE555 Streaming Media - development & use <live-devel at us.live555.com>
Subject: Re: [Live-devel] membership report group

As Rune Torgesen explained, multicast packets are routed on the network based on the IP multicast address; the port number is used only once an IP (actually UDP/IP) multicast packet reaches each recipient.  So, each stream (or at least each PC) should use a separate multicast address.

Also:

> On Jan 18, 2023, at 5:02 AM, g.jaegy <g.jaegy at imagine3d.fr> wrote:
> 
>  We have a system streaming 54 channels, using a different RTSP server for each channel, using 18 PCs in total (so about 3 streams per PC).

Note that you don’t have to run a separate RTSP server application/process for each stream served by a PC.  You can, instead, have a single RTSP server application per PC, each with multiple “ServerMediaSession” objects.  This is perhaps a little more efficient than running one RTSP server application per stream, even if your PC is a multiprocessor (because RTSP is usually I/O bound, rather than CPU bound).  The only possible benefit of running one RTSP server per stream is that it’s more fault tolerant if a RTSP server should crash (but that’s something that shouldn’t really happen with our code).

Finally, if you have a problem/question, there’s usually little value in diving into the arcane details of the LIVE555 code.  That’s my job, not yours.  Just describe your symptoms; leave the diagnosis for the doctor :-)


Ross Finlayson
Live Networks, Inc.
http://www.live555.com/


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